I can’t figure out how to fix most of the bugs, thought I’d publish it!
No worries, Carter. If you can’t use .glb files, we’ll swap out the GLTF loader for native Three.js shapes—boxes, spheres, custom-built stuff. This keeps the environment self-contained and AI-extensib...
I can’t figure out how to fix most of the bugs, thought I’d publish it!
Main bug is that the touches don’t work in the game right?
Yeah and the left joystick is messed up, breaking blocks crashes the game, and the block selector for placement is also not working. I think I got a good head start tho!
Flint and stonee
I…. Am steeeeveee